Zelda Games Tier List
Zelda arguments never end because the series keeps changing what a Zelda game is. This board puts twelve entries side by side and asks the only question that matters: which one would you actually replay, and which one do you admire from a distance? All twelve entries begin in Unranked, so the ordering is entirely yours: drag or tap into S–F, rename the rows, share the link or export a PNG.
0 of 12 items ranked.
Board saved automatically in this browser. Original.
How this board is built: the 12 tiles are an editorial starting set, not an official roster and not a published ranking — every entry waits in Unranked until you place it. Item tiles are original pictograms or two-letter emblems drawn for this site rather than character artwork, film stills or club logos, so nothing here is licensed material reused from a rights holder. Tiers you set are your own judgement.
What's included in this Zelda Games board
The board arrives with all 12 entries present as tiles and none of them assigned to a tier. That is deliberate: a template that opens with a finished ranking only invites you to agree or disagree with whoever made it, whereas an empty ladder makes you commit to an ordering of your own. Drag a tile onto a row, or on a phone tap the tile and then the tier you want. You can add rows for extra categories, rename the standard ones, and remove any entry you do not recognise — a list you can defend is more useful than a long one you cannot.
How to rank this Zelda Games board
Rank dungeon design first, because it is the part that survives a replay — a clever layout still feels clever when you know the solution, while a slow opening never gets faster. Then weigh discovery: how much the world rewards wandering off the critical path, and whether that reward is a secret or a chore. The third pass is friction, and it is where reputation and reality usually split. Motion controls, tutorials, and pacing all cost a modern player something, and pretending they do not is how a list stops being useful. Finish by separating nostalgia from quality out loud: if a pick is high because of when you played it, put that in a note.
Using the board without over-thinking it
Most people finish a board like this in a couple of minutes and then reorder the middle rows for another ten. That middle is where the honest disagreement lives, so do not rush it: place the obvious top three and the obvious bottom three first, then work inward. If two entries still feel identical, that is a real observation — say so in a row note or a text tile rather than inventing a difference. When the ordering settles, export the PNG so the arrangement is saved somewhere permanent, and copy the share link if you want someone else to argue with it.
Ranking criteria used here
- dungeon design
- sense of discovery
- how well it holds up on a replay
Before you share it
Put your criterion in the board title, so a reader knows whether they are looking at a favourites list or an analytical one. If the subject changes with patches, seasons or releases, add the date. And remember the share link carries tier names, colours and the tile order — uploaded photos stay on your device, so export a PNG when those matter.
All 12 items in this template
Back to the boardZelda Games tier list FAQ
Why is Ocarina of Time not automatically first?
Because the board ships unranked. Ocarina has a strong claim on structure and influence, but its opening is slow and its camera has aged. Whether that outweighs its dungeon design is the argument the board exists to host.
Should spin-offs be included?
Only if you say so in the title. Adding Hyrule Warriors or Cadence of Hyrule changes what the list measures, and a reader cannot tell that from the tiles alone.